L3 Games Design: FMP – Animation

Overall I’m happy with the animation, I would of liked it to be a bit more detailed and a bit longer but I put as much effort in as I could.

What went well with this project is creating the scenes. Photoshop is probably my strongest point within in media, I find it easy to use and I’m able to use all tools comfortable within the software. Throughout this project the scenes took the longest to create which made it a struggle to complete the animation to something I was completely happy with. For me I would of preferred to spend the most time actually animating the scenes rather than creating them to give me the best chance of creating a animation that worked well together and I was to be completely happy with.

What didn’t go well within the project was the animating. After Effects isn’t my strongest point in media and I’m not the best animator, so therefore it was a struggle to produce the best animation.

What I would improve on for future preferences is I would learn more skills within After Effects so I am comfortable using all tools within the software to the best of my ability. Maybe animation wasn’t the best choice for me to do but I wanted to give myself a challenge and test myself to see what my strengths are within different adobe software.

Evaluation

From my peers reviewing my animation they told me that it does all work well together but it could be a bit smoother. The animation seems to be slower than it should be and could be slightly faster to make it a bit more exciting. Also there could of been a bit more animation within the scenes to get a bit more out of the animation.

The scenes have been created very well and have a lot of detail in all scenes and each scene is easily understandable to know exactly what is going on. Furthermore they said the idea was very clever with putting my own interpretation on a childhood dream of becoming a footballer.

L3 Games Design: FMP – Sketches & Development

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My whole animation is based around a young boy having a dream about becoming a professional footballer. Each scene goes through my interpretation of what a childhood dream of becoming a footballer would be like.

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These designs are a couple of character ideas that I have sketched out to give me different ideas of what styles I could go for when developing my characters.

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This is the storyboard that I based my animation around. Each scene I developed in PhotoShop  and added more into every scene to give each scene a bit more detail.

L3 Games Design: FMP – Treatment

A Little Boys Dream – This is a 2D animation that I am creating for my final major project. I chose to do an animation because I feel it is something I enjoy creating and is one of my strong points within media. I aim to make this animation about 2 minutes long, therefore it is not too short or it does not drag on which could cause the audience to dislike the animation.

The target audience for this is kids aged 8+, i’ve aimed it at this age because the story is all about being a young boy and dreaming about becoming a professional football and going through all stages to get there, starting off at your local football with hope to be noticed by a scout and join a professional football team. Unfortunately for the young boy it turns out to be just a dream and wakes up to his alarm.

There are only a few characters in this animation, the main character, who is the young boy dreaming about becoming a footballer, the goalkeeper that the boy scores against when playing for his local side, the crowd that is in support for the boys local side and when at the stadium and the scout that notices how well the boy is playing.

Not every scene will have a lot of animation, for example the first and last scene. These scenes will just be the boy in bed at the start and at the end when the boy is in bed again and his alarm goes off. The main focal point of this animation will be the scenes in the middle of the animation where most of the characters will be animated and moving around the scene.

For this animation I want to create a smooth background track that will play over the animation. The software I want to use to create this is GarageBand. I want to use this because it is a software that I am familiar with and have used in the past. I feel that it is a useful software to just create a short background song.

I have chosen this idea because I created a animation last year that was based around Warburton’s and for me it went really well, therefore I wanted to create another animation for my final major project.

For my research, I have looked at various different animation and the different types of animation that I could do. I got my idea from another animation that I saw on youtube and wanted to create my own interpretation of what a childhood dream of becoming a footballer is like.